征稿信息
CGI is one of the oldest annual international conferences on Computer Graphics in the world. Half centuries of influence, we are dedicated to making CGI as a top conference on graphics and media. Researchers are invited to share their experiences and novel achievements in various fields of Computer Graphics, Media, and Virtual Reality. Previous recent CGI conferences have been held in Sydney, Australia (2014), Strasbourg, France (2015), Heraklion, Greece (2016), Yokohama, Japan (2017), Bintan, Indonesia (2018), Calgary, Canada (2019), and Shanghai, China (2023). CGI has been virtual between 2020 and 2022 due to the COVID pandemic, and has been held last year in Geneva, Switzerland (2024).
This year, CGI 2025 is organized by The Hong Kong Polytechnic University, and supported by the Computer Graphics Society (CGS). The Visual Computer Journal, published by Springer Nature, is the official journal of the Computer Graphics Society.
You are invited to submit your full papers to CGI 2025 via EasyChair. As in previous years, CGI 2025 papers can be submitted either for possible publication in The Visual Computer journal, or in the CAVW, VRIH journals, and CGI Conference Proceedings (LNCS-Springer).
Topics
The main topics of the CGI 2025 conference include, but are not limited to:
Rendering Techniques
Geometric Computing
Metaverse (VR/MR/XR)
Shape and Surface Modeling
Physically-Based Modeling
Computer Vision for Graphics
Scientific Visualization
Data Compression for Graphics
Medical Imaging
Computational Geometry
Image-Based Rendering
Computational Photography
Computer Animation
Visual Analytics
Shape Analysis and Image Retrieval
AI-Generated Content (AIGC)
Volume Rendering
Digital Cultural Heritage
Computational Fabrication
Image Processing and Analysis
3D Reconstruction
Global Illumination
Graphical Human-Computer Interaction
Digital Humans
Saliency Methods
Shape Matching
Sketch-Based Modeling
Robotics and Vision
Stylized Rendering
Textures
Machine Learning for Graphics
3DGS/NeRF-Based Rendering
关键词: